Regarding the other tutorial about common perspective errors I published here I received a request from vanillafrappes15 on tumblr:

Could yous farther elaborate on cartoon characters in relation to each other? The box technique doesn't really assist me, simply it makes more than sense to use that to backgrounds.

Ok this is one of the things that will go better with exercise. I'g not even that good at it myself if I have to exist honest. Let's run across if I have a couple of tricks that could aid you lot anyway in the beginning.

Doors.

Doors give you the scale. Doors and handles tells you how large is your environment.

Seriously. These are ii walls ok?

How to draw characters in perspective

Just drawing two different doors they become ii different rooms.

How to draw characters in perspective

How to draw characters in perspective

At present add the door handle, you still become unlike rooms of different sizes

How to draw characters in perspective How to draw characters in perspective How to draw characters in perspective How to draw characters in perspective

Now we have the scale of the room, you don't even accept to describe information technology in the last art, y'all can delete it later and use it at present just to understand. Doors are usually 2,10 or 2,twenty k heigh (anyhow, just slightly bigger than 2 k) and the handle is usually 90 cm from the floor.

How to draw characters in perspective

Given those measurements you can sort of understand how big is a person related to the door.

The handle is around the general area of the hips. Of grade here you take to sort of understand how tall your characters are, but a general idea it's in that location and you don't accept to exist mathematically precise in this job.

Then, we know how large a person should be in relation to the wall, at present we tin can bring them to the foreground and find out how big they should exist.

How to draw characters in perspective

How to draw characters in perspective

And then draw the rest.

How to draw characters in perspective

How to draw characters in perspective
(damn that lamp is horribly gigantic, please forgive me)

You can use this for exteriors every bit well, in that location are doors at that place too. Or anyway, draw one simply so YOU tin empathise the scale and and so erase information technology.

The other way effectually

Doing it backward might be a good idea. You can draw the two characters and so find the horizon line and the vanishing points.

Something like this, this is a console:

How to draw characters in perspective

Of course you don't see the residual of the characters, but you can sketch their heights. More or less they should be something like this:

How to draw characters in perspective

At present we accept their heights, let'south pretend they have the aforementioned height (characters in a background is really non an verbal mathematical science, you can round off the measurements.) so lets describe perspective lines and find the intersection.

How to draw characters in perspective

Yep, that'southward our vanishing point, or at least one of them, and of course we have our horizon line also since vanishing points are always ON the horizon line.

How to draw characters in perspective

You tin place the other vanishing betoken with your sensibility so draw the BG

How to draw characters in perspective

Discover i thing…

The Horizon line volition always intersecate characters of the aforementioned height in the aforementioned way:

If ane character run into the horizon line at the caput all the other characters will do the same.

How to draw characters in perspective

How to draw characters in perspective
Or with shoulders. or hips. whatsoever body function.

And by the way

At last at that place is 1 great rule in narrative cartoon information technology is good to take in mind constantly: it doesn't affair if information technology's correct and it follows the rules, if it doesn't look good and it doesn't work to help the image and then it's wrong.

Look at the prototype, if information technology really doesn't work and yet is perspectively right Alter IT.  If it look weird and if it undermines the meaning of the image you should definitely modify information technology.

The rules are there to assist you lot brand good art, not to hinder you.

the remainder of the tutorial most perspective errors is hither